HELP! I'm Trapped in the Psychedelic Time Dimension Again (Second Time This Week)
A downloadable game for Windows
“The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents.”
— H.P. Lovecraft
Space can manifest itself in the most surprising ways. Are you ready for an extraordinary adventure?
🔴You Have a (Milk) Drinking Problem.
Reaching for your 237th milk bottle of the day, you suddenly find yourself in a psychedelic time dimension where space is fragmented and reassembled through portals. The familiar laws of spatial connectivity crumble under your relentless quest for milk!
🔴Venture Through A Non-Euclidean Space to Escape!
Experience the mind-bending puzzles of HELP! I'm Trapped in the Psychedelic Time Dimension Again (Second Time This Week), a non-Euclidean puzzle game inspired by genre classics like Antichamber and Manifold Garden. Drawing from the essence of both titles, our game embraces the duality of portals. Sometimes, you must identify subtle spatial anomalies, while at other times, you're faced with obviously distorted spaces. Your challenge is to manipulate these portals to forge your path forward.
🔴Escape Guide
- WASD: Move
- Left Mouse Click: Interact
- Drink milk
- Resent anyone who likes to drink orange juice that has pulp
🔴Credits
- Andrew Knowles - Code Architect
- Ziyu Li - Design Lead
- Haoze Sun - Art Lead
- Haoxi Zhang - Project Manager
This game was developed (almost) from scratch using the OpenGL API, with some functionalities derived from the CMU 15-466 course codebase. In addition to other roles, everyone codes.
Note to MacOS users: For compatibility reasons, our shaders do not work on MacOS at the moment, but the support is on the way!
At the same time, our source code is available as a GitHub repo, and can be used non-commercially.
Status | Released |
Platforms | Windows |
Rating | Rated 5.0 out of 5 stars (3 total ratings) |
Author | vvvpollo |
Genre | Puzzle |
Tags | Experimental, non-eucledian, Nonlinear, Walking simulator |
Leave a comment
Log in with itch.io to leave a comment.